I recently bought myself Cinema4D R18 (there was a sale a approx a month ago) and so been having a bit of a play around with it. This is my most recent (and complete) outcome so far, the spaceship is a design I might use in a little series soon and you can see some more views of it here: sta.sh/0j2sdzj25ip while the blackhole was modelled using Mitch Myers technique (see www.mitchmyers.tv). I haven't got the black hole quite down yet, but I think it is not bad for a first attempt at the technique! Anyway hope you enjoy!
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Wow! this is seriously amazing. It kind of reminds me of interstellar too. I think the black hole looks really amazing and good job with the lighting effects too!
Yeah it is definitely interstellar inspired so not surprising that you are being reminded of it.
Wow, that's nice!
Wow. That's neat!!
REALLY COOL. I like it.
very good work
This is GOOD!
Awesome! needs more lensing!
Very unique and thought provoking.
Looks like a crossover of the movies "Interstellar" and "Passengers"
I haven't seen Passengers, but the trailers definitely made it look good visually, so I will take that
looks really good mate! The accretion disk around the black hole looks kinda solid, but I quite like that the more I look at it. Sweet work overall
Thanks Erik. You are right, the accretion disk is definitely more solid than I would origionally have liked, Mitch uses Octane and so has a different material setup and I haven't been able to get the transparency working in the same way on the standard C4D renderer. Glad you like it though, and I go through phases of really liking the almost liquid look to wishing it was more transparent haha!
It looks like those typical sound waves you see in equalizers, just here there are seen in some liquid. Which is kind of cool thinking about how black holes send out gravitational waves that are similar to our regular sound waves. It doesn't seem too implausible to me that the disk looks like a liquid either.. if the particles in the disk are super dense, and from this distance, why not. Perhaps you could cheat a bit with some PS postwork to make it look more transparent, if you really want to.
Yeah that is a fair point, I might try a bit more postwork, although was struggling to get it to go more transparent without mucking up the glow. Might try playing around with the alpha on the c4d materials though.